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var w_09="<p>UAC Jeep</p>A highpoly vehicle made for the mod <span>UAC-Warfare</span>, to create normalmaps and aid in the creation of the lowpoly."
var w_08="<p>Big Shoota</p>This is highpoly version of the orkish weapon from warhammer40k.<br>This was made for normalmap generation for use in a theoratical nextgen engine."
var w_07="<p>Knight's Helmet</p>Another weekend model."
var w_06="<p>Morpheus Caricature</p>A one day toy project inspired by a various caricature artists."
var w_05="<p>Cannon</p>While the model was quickly done - most of the time was spent on the ropes."
var w_04="<p>Archazoid</p>After watching the film <span>Tetsu</span>, for some reason i had the idea for a spider like mech, i nearly dropped the thought but then decided to have a go and see what i can get in a couple of days."
var w_03="<p>Oxygen Ship</p>This ship was designed and modelled for the game Oxygen, for the 40pixel square sprites (hence the low details)"
var w_02="<p>Oxygen Exterior shot</p>An exterior screenshot of outer space from the game Oxygen."
var w_01="<p>Oxygen Interior shot</p>An interior screenshot from the game Oxygen."

var a_02="<p>Cartoonish cannon</p>A cannon shot concept animation for a friend's project."
var a_01="<p>Aristotle 10-second clip</p>A short clip made for <span>10SecondClub.net</span></font> march 2005' competition."

var i_07="<p>Bikini Babe</p>A practice of coloring to use highlights instead of 2 shadow cells, not bad."
var i_06="<p>Bar gal</p>A quick illustration to practice."
var i_05="<p>Insect Chick</p>Cel coloring of cyborg-insect chick. using my new cel-shade technique, much smoother than the gorilla one. ^^"
var i_04="<p>Highclass Gorilla</p>An experimentation of cel-shading technique.<br>While i expected something a lot more horrible, this image still screams bad, dunno why i keep it :)"
var i_03="<p>Insect Chick B&W</p>This began as a sketch concept design, and i decided to clean it a bit later that day."
var i_02="<p>Oxygen Arms dealer</p>This Character was designed for the game Oxygen."
var i_01="<p>Oxygen Technician</p>This Character was designed for the game Oxygen."



